Posts

Showing posts with the label week 1

Permaculture Design

Image
Design principles that focus on designing a sustainable habitat for humans . Defined during the 70's in Australia by a student and a professor who were interested in the effects civilisation has on its surroundings (nature).  perma = "permanent" culture = "agriculture" Permaculture design commends the protection of the environment and the allowance to work with  nature, instead of against it. Its main ideas are: care for the people  → design that people can benefit from care for the earth  → design that doesn't destroy the environment fair shares  → recourses shouldn't be hoarded by one group alone, they should be accessible to everyone Additionally to these three core ideas, permaculture design possess 12 design principles that should be followed: observe and interact → observe what already exists (environment, natural influences, already available systems, etc...) catch and store energy → ...

Field Research I Evaluation

Image
Six communication categories  After watching, studying and evaluating our footages, we noticed that there were six categories of non-verbal communication. Some are done subconsciously, others not: Public communication between two or more people → huge reliance on hand gestures; hand signs are used to communicate; eye contact; subconsciously and consciously done; hand gestures often used to emphasise a point or to communicate with tourists and people with hearing problems Hidden communication between two or more people   → subtle hand signs, huge amount of eye contact; consciously done; observed during a hidden exchange / agreement Communication with objects and between non-humans  →  hand and body hugely involved; consciously done; observed with information screens and dogs Communication with self   →  heavily demonstrated through body language; no direct communication with others or surroundings; subconsciously done; observed while waiting ...

Field Research I

Image
Non-Verbal Communication With communication as our overall topic, our group decided to specify on non-verbal communication. This way we were able to give ourselves a foundation to do our research work on. We had a particular interest in body language and subconscious communication - a non-verbal communication that humans don't actively control. To observe these actions, we decided to hit the streets of Zurich, our cameras at hand, to document people communicating with their bodies. Preparations For our first field research we split our team into two groups - this way we could create more footage. However, before leaving Toni, we sat down to set some objectives: What do we want to know? What body languages do we use in our daily lives? Why? We want to see the communication beyond oral (verbal) language. What kind of data will allow us to answer our questions? Varieties of people's subconscious behaviour that work as a form of communication Where can we...

Design Ethnography

Image
A part of design that focus on ethnography. Design ethnography focuses on everyday life experiences and allows an empathetic understanding of people and their culture - it encourages designers to design from their user's point of view. Design ethnography often has social effects (→ Frankfurter Küche ) and focuses on contextual meanings. Ethnographic designers become interpreters of culture while trying to understand the future users of their design. Additional note: ethnography Ethnography means "description of people" - it is a research methodology that is related to humans. It includes the study of culture and behaviour. →  Ethnography leads to the development of different empathies. Nicolas Nova, a professor at the Geneva University of Art and Design (HEAD - Genève), illustrates in his book  Beyond Design Ethnography - How Designers Practice Ethnographic Research an example of a designer's approach when working with design  ethnography.  Beyond Des...

Video within Design

Image
Documentation of design processes are highly recommended for keeping an over-view of the project and for terminating what the next step should be. With the help of audiovisual materials knowing what to do next becomes easier to iterate. Using audiovisual materials as a language to communicate  Visual / audio visions are very helpful when representing design concepts to others especially when they are not directly linked to the project. Therefore, audiovisual materials should be considered as a communication language. To clarify ideas with co-designers or just for yourself, video is once again a good tool to use. Using audiovisual materials for research  Video is a great for documenting research. It can be used for: → research of design - document the methods that can be used for the design  → research for design - collect knowledge and information beforehand through interviews, etc → research through design - document the process and thereby new kn...

Changing the World

Image
What do you want to change and why?  Design is an activity of trying to make sense of the world. Humans use design to respond to situations in their surroundings. When we design we alter the world. This altered world in turn creates new situations and therefore influences our design again. This cycle is what drives our constant search for change and improvement. However, before we can change the world, we have to first understand the world itself. For that, look at how it is represented. Focus on present and past views, observations and fantasies (→ an example of the past: greek mythologies). Illustrations and paintings are also tools of interpretations or portrayals of the word. Research into ideas that are already being developed. Are they dystopian or utopian?  It is important to look at all aspects - both the ugly and the beautiful can help with forming your ideas. Keep track of institutions that lead the change of the world such as MIT, TED, Notion...

Introduction - Interaction Design Process

Interaction Design Process is a module that overlaps with the Interaction Design Methods module. In teams we'll be developing an interaction design concept, that has to be realised within six weeks. During the module there will be a large focus on field research and user-experience, while simultaneously exploring the process of product development. Team selected focus: communication Team members: Randy Chen ,  Dominik Szakacs and  Ju Young Yi Lecturers: Dr Joëlle Bitton, Nicole Foelsterl, Lalya Gaye (Guest)

Deconstructing Interaction Design and Perspectives

Image
What is included in Interaction Design?  Interaction design is a big field and includes many different subjects. These notes were collected during the very first interaction design methods class discussion. While dealing with interaction design, designers are often prompted to go into questions such as:  Who are we? Why are we here? What do we do while we're here? Simultaneously interaction designers always need to keep in mind how their tools and assistances interact with humans. These tools include computers, systems, installations etc. humans ⟺ "otherness" Interaction design always occurs in a space where its scale must always be considered. These places are often linked and influence each other. A great visual example is Eames'  Power of ten  video, created for IBM in 1977. Additional note: interaction designers should strive against the development of blackbox systems . Design method types  There are many differe...